Viewer

This is an explanation of the viewer included in PCDLib.
A WebGL version is available here .
There is a scene in Assets/PCDLib/PCDViewerExample.unity.
_images/viewer.png

Operating Instructions

Mouse operation
Operation Behavior
Left click drag Rotate point of view
Right click drag Move point of view
Middle click drag Zoom in/out of view
Tap operation
Operation Behavior
Swipewith one finger. Rotate point of view
Pinch with two fingers. Zoom in/out of view
Three finger drag. Move point of view

Screen Description

_images/viewer2.png

1 Open File

Open an arbitrary PCD file. Only available for Windows/Mac/WebGL/Editor.

2 Sample Data

Load the sample data.

3 Reset Camera

Reset the camera’s position and orientation.

4 Point Shader

Change the shader or parameters used to draw the point cloud.

5 Load Option

Change the options for loading point clouds.

6 Mouse/Touch

Switch between mouse operation and tap operation. Available in the Editor and WebGL.

7 Help Button

Display operating instructions.